Rodolfo, you make some excellent points in your article. But there are very real problems implementing 3D, as opposed to the difficulties that HDTV experienced during its roll-out. (Remember, even a cyclops and a pirate with an eye patch can still enjoy 100% of an HDTV signal!
There are numerous reasons why 3D continues to roll out slowly. But several 2010 research studies showed that consumers perceive there to be a 'format war' in 3D (a la HD DVD vs. Blu-ray, ATSC vs. DVB, etc) and that it would keep them on the sidelines for a while. Whether that is a valid reason or just an excuse is hard to say.
We do know from numerous studies that there is an objection to wearing expensive powered eyewear to watch 3D, which is not the experience people have when they go to movie theaters. If you stop in at Best Buy and other retailers, you will see all of the damage sustained by active shutter glasses in day-to-day demo use. There's no expectation that kids would be any lighter on AS glasses. So that is a valid concern, as is the 'incompatible with other brands of 3D TVs' issue (even though that has 100% to do with IR signaling codes and nothing else).
Now, VIZIO, LG, and JVC are saying that consumers can watch 3D without AS glasses, and can in fact use less-expensive passive micropol eyewear from movie theaters. That is a lot more appealing message to consumers - just bring the glasses home from the theater, and if you break them, you can easily get more pairs for little expense. Never mind that passive 3D is a half-resolution format; the lower cost is the hook here. Of course, passive eyewear is incompatible with active shutter systems (a 'format war').
Toshiba's decision to push autostereo is, to me, motivated by the fact that they missed out on the active shutter game, even though they showed a ton of AS 3D LCD TV demos at CES a year ago. Toshiba's market share in LCD TV is small - not even in the top 5 worldwide, and barely in the top 6 in the USA - so going it alone down the autostereo road is one way to differentiate themselves from everyone else. And of course, their selling point ("you don't need any 3D glasses at all!") serves to muddy the waters even more for potential buyers of 3D TVs.
The eye disorder issues are another problem, and a real one at that. The 3D @Home Consortium is having an afternoon seminar on eye and health issues with 3D next Tuesday in NYC. I plan to be there, as there is so much we have to learn about 3D and some people's inability to watch it without headaches, nausea, disorientation, etc. Based on the studies I've seen so far by reputable researchers (Like Dr. Martin Banks of Cal-Berkeley), it would appear that least 15% of the population cannot watch 3D TV at all (and also 3D movies) due to a host of reasons. And that number may be higher.
When you put this all together - incompatible, expensive glasses; incompatible 3D viewing systems, health and eye disorders - none of which were ever problems for the conversion from SDTV to HDTV - you can understand why the public has been very hesitant to embrace 3D, let along pay a premium for it in a new TV. The slow roll-out of 3D content has also been a drag on the format. We may be 6-8 years or more before there is a substantial adoption of 3D viewing on a regular basis - it will take that long to turn over enough new TVs with 3D functionality built-in to drive adoption.